My friend PerfectDark interviewed me and I wanted to share it.

You might have seen that Iāve been posting my interviews, or Q&Aās rather, with developers of Steam Deck/Linux projects you might know and love (with many more to come!):
Well now Iāve had the chance to sit down with independent media creator Gardiner Bryant, known for his focus on Linux and gaming.
Possibly most well known for:
Gardiner is Linux, and Steam Deck, and gaming. While most might gravitate to his video content (YouTube, Iād hazard, would be what he might be most known for), I prefer his written posts. I miss blogs, and having his to read makes me so very happy.
So, if youāve an interest in what might be behind the curtain of an independent content creator, particularly one focused on gaming - then read on!
Origins:
Can you tell us a bit about your background? Who is Gardiner Bryant!
Iām a Mainer first and foremost. I was born and raised here. I grew up as a gamer. I played games on my SNES, N64, and PC as a youngin. My favorite game series were Super Mario (3, World, 64), Command & Conquer (Red Alert, Tiberian Sun, RA2, Generals), SimCity (2k, 3k Unlimited, 4), The Sims, and DOOM, Unreal Tournament, and so many others.
What was your first real exposure to both Linux and to gaming? What āclickedā for you?
My first experience with video games was Super Mario Bros 3. I remember sitting on the floor at my friend Calebās house watching a cartoon that he called Mario. But there was no talking. And then he handed me the controller and I realized I was in control of the cartoon. Mind blowing stuff. I was very young. I was in preschool.
My first experience was probably in 2003 or 2004. One of my girlfriendsā friends was in the ācomputer careersā vocational class and he gave me a copy of Red Hat Enterprise Linux. It was way outside my comfort zone. I had no idea what to do with it and I rolled back to Windows XP quite quickly.
After that, I installed Ubuntu Jaunty on the family PC which pissed my dad off. Then I put Fedora Core 6 on my PC and it was awesome (except I couldnāt figure out how to play my extensive collection of MP3s).
As far as Linux and gaming? I tried WINE to play the classics. But it never clicked for me until the Humble Indie Bundle 4. It included some of the games Iād been playing on my Wii and 360: Bit.Trip Runner, Super Meat Boy, Shank, and Cave Story+ to name a few.
This was well before Valve announced Steam was coming to Linux! Humble was Linux gaming at the time.
Was there a specific moment or project, with video creation, gaming or writing which made you realize, āThis is what I want to doā?
As a kid, my dad published comic books as a hobby. He created āLobsterman: Maineās First Superheroā and it demonstrated that I could do something creative and be successful at it. He also was a radio DJ and had pretty decent taste in music.
Even more importantly, my momās parents were creatives. Joe, my grandfather, created awesome mechanical things set to music (think backwoods Maine Disney World) and Bea, my grandmother, was a collector, a seamstress, and more. They were self-employed and made their passion their livelihood.
Iāve always been fascinated by tech. Video games, animation, audio & video production. As a teen I created several home movies with my friends. My church even put on āOscar Nightsā that encouraged local youths to create videos based on scriptural themes. I taught myself programming and animation as an homeschooler using Macromedia Flash.
Itās just kinda been my thing, I guess!
How did gaming intersect with your interest in open-source? Were they always linked for you?
No, they werenāt. When I was first starting out as a Linux user most of my gaming happened on my Xbox, GameCube, Xbox 360, and Wii.
Donāt get me wrong, I tried games through WINE. But they were always classic PC games I had physical copies of. I didnāt get into Steam until the Steam for Linux beta.
What drew you toward independent journalism over more traditional tech career paths?
The example of my grandparents loomed large in my life. I wasnāt super close with them (nor my father for that matter) but entrepreneurship has always been in my blood and working a standard nine to five has never suited me. Despite the risks of being independent, I canāt imagine doing anything else.
However, I cannot stress this enough: Iām not journalist. Liam from GamingOnLinux is a journalist. He checks his facts and reports on the news. Iām a writer and enthusiast and (if Iām anything journalism-adjacent) Iād be a Linux pundit. Iām also using that term in the most derogatory sense of the word. š¤£
I do have a commitment to truth and I strict ethics statement on my companyās website that I adhere to. But I just donāt think of myself as a journalist.
Youāve cultivated a strong personal voice onlineāhow much of that is intentional vs. just being yourself?
I have intentionally put myself in everything I do. Iāve also avoided doing things that would compromise my beliefs/ethics.
That sounds all high and mighty but really all it means is Iām incapable of inauthenticity. (Spell check is telling me thatās not a word. But I swear I googled it.)
I canāt make myself do things that Iām not interested in. This is a double-edged sword, though, as it means my focus is fickle and the only thing consistent with my content is myself. If I had been able to sell out, I could be in a different position in terms of subscribers/income. But YouTube punishes channels that donāt specialize in exploiting their audienceās attention and theyāre doing that to me right now.
As far as writing goes, writing is also in my blood. Iām a descendant of Henry Wadsworth Longfellow through my maternal grandmother and both my maternal grandparents were both writers. Joe in particular was a poet, lyricist, and a composer of limericks.
If you werenāt doing thisācreating, writing, advocatingāwhat do you think youād be doing instead?
If I was still working for myself, Iād be doing more of what I do now as my day job: web development and backend programming. If I werenāt working for myself, Iād probably still be doing IT for the furniture store I used to work for.
Linux & Gaming:

How would you describe the current state of Linux as a gaming platform? Whatās still missing?
Iād characterize Linux gaming as āstrong, mature, and capable.ā The biggest thing weāre missing is real anticheat support. But that will come, naturally, as adoption grows and, crucially, the kernel-level anticheat fad falls by the wayside.
Do you see Proton and tools like Lutris as long-term solutions, or are they transitional?
I think compatibility layers are truly the only long-term solution for Linux gaming. Even after the Windows platform is long dead, Proton provides a stable layer gives Valve (or whoever) the capability to triage apps into a stable state.
How do you balance enjoying games as a player vs. analyzing them as a Linux advocate?
I mentioned that Iām not able to force myself to do things Iām uninterested in. That extends to my gaming habits. I donāt play games Iāve got no interest in and if a title doesnāt hold my attention then Iām not going to talk about/cover it.
Itās one of the reasons that Iāve got such an extensive collection of retro consoles and games. Thereās something about the classics that the modern titles canāt seem to achieve!
Whatās one misconception you think people still have about gaming on Linux?
It is too technical or requires the use of the terminal. I had a friend tell me the other day that he doesnāt use Linux because heād ārather use a GUI.ā
He was holding his Android phone and I replied, āyour phone is basically Linux and itās exclusively a GUI.ā That baffled him.
Steam Deck & Handheld Gaming:

What do you think the Steam Deck meant for the Linux gaming scene as a whole?
Itās a symbol that serves to legitimize Linux gaming. Itās a clarion call for people who know it runs Linux.
And to anyone who doesnāt know it runs Linux, itās an affordable gaming PC.
Have you found yourself using the Steam Deck more for gaming or experimentation/tinkering?
The only PC games I play are on my Steam Deck (except for VR, of course). Iāve got a $4,000 desktop PC and I tried DOOM: The Dark Ages for the sake of completeness, but I only played for like 10 minutes.
I actually am not much of a tinkerer anymore. Iām really busy with work so just want things to work. Honestly, thatās probably my favorite thing about Linux. More often than not It Just Works.
Do you think Valve has lived up to the open-source ethos with the Steam Deck ecosystem?
Valveās contributions to open source are massive. I donāt think they can be overstated how important what theyāre doing is. Their work doesnāt get enough recognition.
But they could stand to make more of their in-house code more open, for sure. š
Whatās a feature or evolution youād like to see in the next iteration of the Steam Deck?
A second USB port. The ability to dock a desktop GPU using a standard like USB 4. And Iād also like to see haptic trigger feedback similar to what Sony has on the PS5 controller. VRR might also be nice but that can have battery implications and the Deck 2 needs to improve on the current hardwareās battery life.
I think Valve has nailed pretty much everything else.
I donāt want to see a 1080p+ screen. Itās unnecessary and adds performance and power constraints that are not worth the upgrade.
Is the Steam Deckās success creating pressure for other handhelds to follow suit with Linux-based OSes?
I think they serve different markets.
Many of the folks who are not satisfied with the Steam Deckās hardware are also going to be conscious of the fact that many online games arenāt compatible with Linux.
Iām keen to see how the Lenovo Legion Go with SteamOS is going to perform in terms of sales. Plus, however the next SteamOS device performs will be telling.
Free and Open Source Software (FOSS) Philosophy:
What originally drew you to the FOSS movement? From all weāve ever talked, you bleed FOSS, what makes the scene mean so much to you?
I believe in freedom and independence. Iāve experienced first hand how for-profit tech is built on exploitation and harming their users.
Iāve come to the understanding that the proprietary software industry is impossible to sustain without fundamentally violating the rights and autonomy of their users. It will always trend towards authoritarian levels of control and that is fundamentally at odds with my core beliefs.
I believe the software industry (weāre talking the proprietary software industry) would be completely unsustainable if it werenāt for the four pillars of proprietary software. They are: patent trolling, violations of privacy, licensing rather than ownership, and downright criminal behavior. These four pillars are mechanical, theyāre cold, and theyāre misanthropic.
The free software movement stands in stark relief against the machinations of proprietary software. Instead, FOSS offers its own four freedoms. At their core the four freedoms are anthropocentric, they put the rights of the user ahead of the any other interest.
Do you feel the broader tech culture is moving closer to or further from open-source principles? Or is that just those of us who adore it just ādreaming out loudā (e.g. this is the year of Linux!)
Like I said, I think the tech industry is impossible without the problematic āfour pillars.ā Sure, there are some standouts (anomalies) like Valve who are interested in FOSS and contribute back to the community. But thatās a rarity.
Iād like to hope that Valve can be an example of how other companies should engage with FOSS, and they sure are. But Iām skeptical (cynical?) enough to see the industry moving further from an ethical foundation rather than closer to one.
Where do you personally draw the line between open-source purism and practicality?
I donāt think purism of any ideology is helpful. And thatās true when it comes to FOSS as well. If thereās a task that you need to complete, use whatever you know and what you have on hand to complete that task.
But where I draw the line is pretty simple. I wonāt use proprietary software from any vendors who have a history of paid subscriptions or āsoftware as a service.ā I generally wonāt use any software that assaults my mental autonomy with ads, especially if itās software Iāve paid for. And I also try to steer clear of any software that relies on the cloud or injects useless AI garbage.
That being said, I use proprietary stuff like DaVinci Resolve for video editing and Affinity Photo 2/Designer/Publisher for much of my client work. And I obviously play tons of video games through Steam.
Whatās one underappreciated FOSS project you wish more people supported or used?
Honestly, Linux. OEMs need to ship more Linux on their retail hardware. Valve, Fedora, Manjaro, and Bazzite are both doing great work on that front.
How do you handle community friction or dogmatism in the FOSS world?
If theyāre in my comments section, I troll them. I try to call out dogmatism and unhelpful attitudes as I encounter it.
Gaming Journalism & Content Creation:

Youāve called out traditional games media beforeāwhat do you think they consistently miss?
In many instances, the games media fundamentally lacks integrity. They create sponsored content masked as reviews. They toe the publisherās line in order to secure early access, etc. They view the world through the post-capitalist lens of corporatism and cronyism. Theyāre also complicit in the hype cycles and unsustainable ābigger number betterā bullshit.
Do you see yourself more as a journalist, commentator, educator, or something else entirely?
Iām a commentator and educator⦠sometimes a loud and joyless pundit. š
What responsibility do independent creators have in a space full of sponsored content and hype cycles?
Authenticity. Just be yourself and do what you love. Report your thoughts and feelings honestly and do not heed the critics or try to make yourself more appealing to a general audience.
How do you choose what to cover, especially when thereās pressure to chase trends or clicks?
I talk about whatever piques my interest. It can be a new game launching, a news story that pop up on my meticulously curated RSS feed reader, or something shared by the folks in my Revolt server.
Have you ever been tempted to take brand sponsorships or pivot toward commercial content?
Iāve done many sponsorships in the past. Iāve stopped doing them over the last few years because (again) itās really hard to force myself to do stuff Iām not interested in. And I donāt really give two hoots about money beyond what I need to survive.
I know some companies have sent you some fun products for review, with no strings attached. Notable the new Legion Go S recently. Can you share any more? Orā¦perhaps a favorite of the bunch?
I get hundreds of emails per week offering me free review samples. It always goes the same way: I inform them Iāll only talk about their product if Iām free to review their product by the criteria of a review laid out in my ethics statement.
MinisForum always tends to send me really interesting devices. I truly love the most recent one they sent me. I also get GuliKit and 8BitDo controllers quite frequently.
The Legion Go S is also really cool!
Community, Motivation & Identity:
In a creator landscape dominated by monetization, why do you keep doing what you do?
I sometimes joke that Iām a sheep dog. Iām only relaxed when Iāve got a task to accomplish. At this point, my job is to be passionate, honest, authentic, and I have fun doing so. I donāt care about much else.
How has your audience shaped your content direction over the years?
Honestly, I donāt give a lot of thought to the audience beyond āam I getting my message across to Joe/Jane Viewer?ā
I make content thatās designed to be welcoming to and digestible by beginners. I canāt tell you how many times I see some kind of criticism in the comments of my video that boils down to āI donāt like the way you said X. Next time, say Y insteadā and I just laugh. Itās like, if you know enough about the subject to have an opinion on this, then youāre not the person Iām making it for.
It goes back to your question on what I consider myself and, yeah⦠āeducatorā is the right word.
What part of the Linux or open-source community energizes you the most?
Situation: you buy some kind of smart appliance.
The first-party app to control the product is limited, designed poorly, and requires some kind cloud connection/subscription. Now you have new account credentials you must manage, you have another random device connected to your WiFi, and potentially anther subscription fee to pay.
Meanwhile thereās some random GitHub repo started by a first time programmer who has reverse engineered the app/product and created a Home Assistant integration that not only is feature complete but has unlocked some dormant/inaccessible features.
Passion will always surpass profit. Thatās why Iām a dyed-in-the-wool true FOSS believer.
Have you had moments where you considered stepping back or quittingāand what kept you going?
Yeah. Many times. Most of it has to do with YouTube screwing me over so frequently. But deploying/running a PeerTube instance reinvigorated me.
Recently, my blog has become my happy place
Perhaps most common when I write these for creators, devs and the like - is a sense that while working on gaming all day long (developing, writing, creating) thereās no time to enjoy it for yourself. Do you find this, too? Or are you able to create that divide and still game?
I started my channel because I felt I didnāt have enough time for gaming. Oh, sweet, sweet naivety.
Honestly, I still play games for myself, though. Particularly through my retro gaming collection. I am just so busy that I donāt get back to it as Iād like.
Looking Ahead:
What excites you most about the future of Linux gaming in the next 3ā5 years?
Obviously the roll out of the third party SteamOS machines is shaping up to be a big deal. Iām excited to see what thatās going to do for the community. One of the biggest hurdles of Linux growth is that itās not generally preinstalled on PCs available at retail. Iād like to see more of that going forward.
As for what excites me? Iāve always been someone who looks forward to the new, the novel, and the unknown. Maybe thatās the Star Trek nerd in me. Iām excited to see how Linux gaming continues to be appreciated by mainstream gamers. And it will continue to grow.
Do you have any personal goals or creative projects you havenāt yet explored?
Iām really excited about my blog and Iām hoping to get to a point where Iām posting at least one article a day over there. Last week I did three posts in a week.
Iād also like to really deep dive stuff and produce more original content outside of Linux gaming. Iāve got ideas for projects. For example: seamlessly retrofitting bluetooth connectivity (possibly more) into a bedside clock radio that Iāve had since I was twelve.
How do you see your role evolving as the tech and content ecosystem continues to shift?
Iāve consistently been one of the louder voices in the space evangelizing FOSS philosophy. As the profit-driven forces of enshittification continue to erode their destructive path through society, Iām still going to be raising my voice against it and demonstrating that their corruption doesnāt have to be tolerated.
If you could wave a magic wand and fix one thing about the Linux or FOSS community, what would it be?
Well, one of the biggest issues we face are the grifters and charlatans who are profiting from spreading lies, driving wedges, and sewing dissent among FOSS projects. Granted, thatās a cultural-wide sickness that weāre facing right now and I donāt know a) if your magic wand is powerful enough to fix that or b) what it would take to actually fix those issues. But thatās what Iād like to attempt.
Is there a dream collaborationāeither with a person or a companyāthat youāve always wanted to pursue?
Iāve never been good at collaboration. Historically, Iāve actually been terrible at it! Heck, the only reason Iāve got a podcast is because my co-hosts James and Hi-Tech Lo-Life were persistent in asking me to join them!
With that said, itād be good to talk with more FOSS developers, bring them on my show, extoll more FOSS apps/games, and shine a light on the best that the free software movement can produce!
Any last words, of any kind for everyone?
If you believe in my work, you can help support what I do by subscribing to my blog or by becoming a member.
And thatās the end! Once again, Iād love to thank my friend Gardiner for taking the time to answer these, and for even doing this to begin with!
I love to do these, because I feel like while the community on Lemmy might be smaller than on other platforms, to me its quality over quantity.
I hope youāve enjoyed this, and if you want to find more of Gardiner, you can use the links down below:
I have more of these coming in the future, too! Iām waiting for the answers from the team from The RomM Project which will be next, and am planning one for a member from Decky Loader which will be after that one. I also have far more planned, but too soon to say :)
And as ever, I really appreciate anyone who reads through these and enjoys them!